The Hub world for act II, Caldeum, or, the Jewel of the East, is a huge city set in a desert. All the heavy hitters in act I are present here, and leads to an ultimate confrontation with the Act I boss, the Butcher. The final levels before the end of the act, the Halls of Agony boast a powerful amount of strong enemies. The Manor leads to the entrance to the Halls of Agony. This Mansion is infested with Cultists, and simply entering prompts a huge battle. The highlands continue all the way to the entrance of Leorics Manor It is also notable for the relatively high amount of treasure goblins that can be found here. Near the entrance to her chambers, you will come across the old hermit again, and find out his ultimate fate.Ĭonsisting of both the Northern and Southern Highlands, this wide expanse is covered with khazra and beasts. North of Wortham, These caverns are covered in spiders, and lead up to the 2nd mini-boss battle with spider Queen Aranae herself.
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